iAct Rebellion  .root  id:  2584365
Players accomplishments:
Alexander \"Morfius\"Steklenev:
Top-8 iP-Cup (Online)
1st place of Domodedovo Cup (Lan)
Top-16 place of Asus Autumn 2007 Moscow (Lan)

Gleb \"R46\" Alkhutov:
3rd place – wc3 1x1 Open Cup #1 Kursk 2005 (Lan)
1st place – wc3 2x2 Open Cup# 1 Kursk 2005 (Lan)
5th place Russia Cup Qualification Kursk 2005 (Lan)
1st place – wc3 1x1 Open Cup # 2 Kursk 2005 (Lan)
5th place – Asus Spring Open Moscow Quallifier 2005 (Lan)
1st place – wc3 1x1 Open Cup # 3 Kursk 2005 (Lan)
1st place – wc3 2x2 Open Cup #2 Kursk 2005 (Lan)
8th place – WCG Voronezh 2005 (Lan)
3rd place – Open Cup wc3 Professional in Kursk 2006 (Lan)
3rd place – Semi-Final Russia Cup Kursk 2006 (Lan)
2nd place – “TopGun” League 2006 (Lan)
2nd place – Qualification for Russia Cup 2006 Orel (Lan)
Participant for Final Championship of Russia 2006 Ekaterinburg (Lan)
1st/2nd place’s at wc3 Championship of Kursk 2005/2008 (Lan)

Oleg \"Sink3r\" Morozov
Reiterated prize winner of Murom, Ryazan and Novgorod tournaments (Lan)
2nd place – WCG Nizhniy Novgorod 2008 (Lan)
WCG Russia Grand-Final 2008 Participant (Lan)

Short team history of inAction Gaming feat.Need2Lead.

It all started about three years ago, when I was young and naive and believed that it\'s easy to create a successful cybersport team. Of course, it\'s not difficult to understand that I was wrong. But I wonder - if I weren\'t so young and naive, would I stepped on the path of team manager? The question I can\'t answer.

Now, sitting here in my room in the hostel, typing this text and looking back at the passed years I realize that I hardly got any idea about what \"cybersport league\" means. Well, of course I knew about such a monster as WC3L, but I didn\'t think there were any more competitions of that type for teams, which had no sponsors or really strong players.

And how wonderful it was to find out ClanBase Ladder. I still remember all that bustle with players registration, and the excitement of an arranged match, and the pride I felt writing news about coming clanwars at our \"officail\" web-site (5 megabytes of space and domain of such a kind as\"). Look, guys, we\'ll have a clanwar next Tuesday! We\'re participating in ClanBase Clan Ladder!
I was more than simply glad, I was just happy working for my team, while my players were practicing hardly. We had something like the 237th position in European Ladder, and that was making me pleased, too. To say exactly - we became a small family, and we were walking the path all together, supporting each other, trying to save our unique team spirit and stay together till the end. The first generation of \"inAction Gaming International\" formed during those cold November days of 2006.

The first competition we took part in was Clan Base Spring 2007 Clan Open Cup. And I remember I wrote at our web-site: “It’s the first time we can lose something playing”. We were set in the Third League, Group B if I my memory solves me right. Don’t remember if we took the 2nd or 3rd place in the group, but we were good enough to participate in play-off, winning “Team of Turkey” in 1/8 and losing to “incredible Panic Belarus” in 1/4. So we got top-8 of the Third League, and it was the first achievement of my team. Was it great or not – I can’t say. But I’m proud of it till the present day – that moment I realized that all our work wasn’t useless.

The new chapter of our history starts in the spring 2007, when we’re accepted to Russian Warcraft League Season III Qualification. It was something like a new stair we had stepped on. Again, I was experiencing that magnificent feeling of happiness. Probably, because the team became an inseparable part of my life. You know, there a lot of people who go in for cybersports as a hobby. For them it’s just fun – and nothing more, as they’re trying to implement themselves in any other sphere of activity. For me cybersports is still the field I want to work in and the field I plough up. Of course I had a lot of hobbies, but my team is not a hobby in the full meaning of this word. It’s my passion and my vocation.

Despite all the difficulties, we qualified to the Division B. Saying that I was happy is equal to saying nothing for me. We weren’t so good and strong those days as we’re now, but there were certain moments in our infrastructure I was proud of. For example, the team organization and team spirit were on the peak level that time already. Some of my players – though still not well known on the Russian WC3-stage – were making undoubted progress, winning really good and known players from time to time and showing impressive games even in cases of lose.

Our conscientious attitude to the deal we did was awarded. While many team were getting penalties for bad organization, unfair play or offensive behavior one after another, while some of them was disintegrating because of lose of motivation, we’re persistently climbing up to the peak of our aims. It still was faraway – but, undoubtedly, closer than in the beginning of my way. In that season we conquered the 3rd place of B-division and – that was the most important! – qualified to the A-Division, where the best teams of Russia were playing.

During the 4th season of Russian Warcraft League we were playing with the teams far better than we were. I was realizing perfectly that we couldn’t fight for any high ranks those days, and that there still were a lot of work to do to bring up the team of my dreams. In the April of 2008 that chapter of “inAction Gaming” history ended.

The last chapter of the team history, which is still running, starts on the 2nd July of 2008. . The great analysis of the work I did during two years of team existence let me to correct all the mistakes I did and enter the new phase of team development. “inAction Gaming International” had never been so strong as we are now.

The third generation of iAct-players forms in the end of summer and beginning of autumn 2008. Everyone of these guys has serious achievements and still shows good results, constantly making certain progress. It allows us to take more and more important wins and to climb to the summit as fast as we never did before.

It’s impossible to mention that the progress we’re doing and the quality the team is organized with made us some respect, and we became the WC3-squad of multi-gaming project “Need2Lead”, which has partnership relations with ESL and which gives us some material support and technical support.

Of course, we’re still developing in all directions of clan activity, not only by means of our players. Our web-site is still being updated often, and, moreover, we’re hosting a Warcraft 3 league. The prize here is quite unpretentious, but I think that we give a good practice to all the non-professional teams participating here. But, anyhow, the league has certain success and we hope to do it better the 2nd season.

we started fighting on European scene – have a good statistics and not bad results on ESL Ladder, and were accepted to WHL qualifications. It also meant a lot for us, as we could see constant progress and then had a chance to show ourselves at international scene. Unfortunately, the first match of the qualifation was lost.

The fact that we were admitted to WCO Qualification looked like a second chance for us, but we failed again. Leading with 3:0 score during the match, we finally lost the game with 3:4. Rather discouraging, I should say.

Nevertheless, our good reputation made the great favor to us, and we got a slot in EPGL, replacing one of the teams which was disbanded during the season. At the moment I’m typing these words we’re in semi-final already, going to try to lead our path to the final stand. The season was quite successful – we played all the matches well, but what’s the most important is that we’ve gained reputation of one of the best-mannered Russian teams and reputation of one of the best teams of EPGL.

Also, we did well at EAS, taking the 9th place before the ladder-shot. So, we didn’t get a slot in the play-offs, but were at least very close. And the most important thing that happened in the beginning of this year is our bronze medal at Alone League Season III, where we unfortunately lost to nSt&exL with 2:3 score
in the semi-final.

Well, yes. It seems that we’ve reached the today’s end of the story. I’ve told you the short history of “iAction Gaming International” and I hope that you like it and reading didn’t bother you too much. Thank you for attention.